NVIDIA® Quadro CX® FEATURES AND BENEFITS
Fast 3D Texture Transfer
Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric dataset.
128-Bit Precision Graphics Pipeline
Enables sophisticated mathematical computations to maintain high accuracy, resulting in unmatched visual quality. Full IEEE 32-bit floating-point precision per color component (RGBA) delivers millions of color variations with the broadest dynamic range.
64-Bit Floating Point Precision
Sets new standards for image clarity and quality through 64-bit floating point capabilities in shading, filtering, texturing, and blending. Enables unprecedented rendered image quality for visual effects processing.
Advanced Color Compression, Early Z-Cull
Improved pipeline color compression and early z-culling to increase effective bandwidth and improve rendering efficiency and performance.

Cg High-Level Graphics Shader Language
Cg—“C” for graphics—is a high-level, open-standard programming language for OpenGL that takes advantage of the power of programmable GPUs. Quadro programmable graphics pipelines leverage high-level shading languages to enable the creation and integration of real-time photorealistic effects into 3D models, scenes, and designs.
Essential for Microsoft Windows® Vista™
Offering an enriched 3D user interface, increased application performance, and the highest image quality, NVIDIA Quadro graphics boards and NVIDIA OpenGL ICD drivers are optimized for 32- and 64-bit architectures to enable the Windows Vista experience.
Frame Synchronization
Allows the display channels from multiple workstations to be synchronized, thus creating one large "virtual display" that can be driven by a multisystem cluster for performance scalability.
Full-Scene Antialiasing (FSAA)
Up to 32x FSAA dramatically reduces visual aliasing artifacts or “jaggies”, resulting in highly realistic scenes.
External Synchronization
Also known as "house sync," External Synchronization allows the graphics output to synchronized to an external source, typically for film and broadcast video applications.
NVIDIA Graphics API Extensions
NVIDIA provides a set of extensions to standard graphics APIs for Linux and Windows, enabling applications to take maximum advantage of state-of-the-art GPU capabilities.
Hardware 3D Window Clipping
Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) which improve overall graphics performance by increasing transfer speed between color buffer and frame buffer.
Hardware-Accelerated Pixel Read-Back
Up to 2.4GB/sec pixel read-back performance delivers massive host throughput.
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